AI Insights · Timothy · October 2024
Top 5 Subscription Games Performance in Middle East Q3 2024
Explore the performance trends of leading subscription games in the Middle East during Q3 2024, with data from Sensor Tower highlighting key metrics like downloads, revenue, and active users.
In the third quarter of 2024, the Middle East saw notable performance from the top subscription games on a unified platform. Data from Sensor Tower provides insights into weekly downloads, revenue, and active user trends for these popular applications.
Too Hot To Handle 3 NETFLIX showed a dynamic trend in weekly revenue, peaking at around $97 during early September before dropping to zero by the end of the month. Downloads started strong with over 13K in late July but declined steadily to approximately 1.8K by the end of September. Active users followed a similar trend, starting at 12.7K and finishing the quarter at 6.8K.
GTA: San Andreas – NETFLIX maintained a consistent revenue stream, ranging from $202 to $398 weekly, with a slight increase towards the end of September. Downloads varied, starting at about 2.9K and closing the quarter with a boost to 2.7K. Active users remained relatively stable, averaging around 100K throughout the quarter, with a peak of 109K in the final week.
SpongeBob: Get Cooking experienced fluctuating revenue, hitting highs of $107 in late July and $104 at the end of September. Downloads showed a downward trend from 2.9K in early July to about 1.5K by the end of the quarter. The app's active user base remained steady, averaging around 18K throughout the period.
Storyteller displayed varied revenue, with a notable peak of $213 in late August and again in late September. Downloads fluctuated, peaking at 3.3K in mid-July and stabilizing around 2.1K by the end of September. Active users consistently hovered around 60K, with a gradual increase to 66K by the quarter's end.
Finally, Football Manager 2024 Mobile showed a stable revenue pattern, ranging from $134 to $287 weekly. Downloads were moderate, starting at 1.2K and concluding the quarter slightly lower at 670. Active users saw a slight increase, beginning at 16.9K and reaching nearly 19.6K by early September before settling around 17.8K.
These metrics provide a snapshot of the competitive landscape among subscription games in the Middle East, with more detailed insights available from Sensor Tower.